Pulze 2025 – Smooth Sailing

A year and a half has flown by since Pulze, originally an offshoot of Brick Visual, outgrew its roots and emerged as an independent venture.

Now operating from their own office nestled beneath the leafy hills of Budapest, the founding trio has grown into a team twice the size – and with more talent soon to join, driven by an ambitious roadmap for continued development.

 

Pulze’s flagship product, their well-known network render management software, has been completely reimagined from the ground up – culminating in the recently released RenderFlow. A powerful new solution shaped by two years of focused development and years of close collaboration with industry professionals.
Beyond greater stability and a host of new features, Render Flow now also supports a broader range of platforms, extending well beyond archviz. Blender is already integrated, with upcoming support planned for Maya, Cinema 4D, Nuke, and Unreal Engine – marking Pulze’s confident step into a wider creative arena.

 

 

Coupled with greater visibility at international events like FMX – Film & Media Exchange in Stuttgart and the End User Event in Utrecht, Pulze has attracted growing interest from several new markets, looking for fresh, new functions and solutions. This includes the ever-evolving VFX industry, as well as major players in the automotive and aerospace sectors, who are discovering powerful features that could significantly streamline their workflows with tailor-made functions for their specific needs.

The equally popular Scene Manager is also slated for a potential refresh. While it has already made the lives of 3D artists significantly easier over the past few years, there are ongoing discussions about expanding this versatile tool to additional platforms.

 

 

Project Dream has been Pulze’s entry into the evolving landscape of AI tools for artists, with a particular focus on the needs of architects and visualizers.
Continuously refined and enhanced, Project Dream offers access to most leading AI models – now also with support for generating animations from stills. Designed specifically for the architectural industry and compatible across multiple platforms, it puts powerful, intuitive tools within easy reach – whether at the architect’s desk in the early design phase or in the hands of the archviz artist further down the pipeline.

 

 

With a suite of powerful, well-regarded tools already in place and a steady flow of fresh ideas in development, Pulze is steadily establishing its position within the broader CG industry. Various sectors are discovering compelling ways to integrate Pulze’s solutions into their unique workflows.

Often underestimated, word of mouth has proven to be a powerful driver of Pulze’s growth in this nuanced and competitive market. Fueled by high energy and optimism, the expanding Pulze team continues to draw inspiration from a diverse and growing client base. What began as an in-house rendering solution at Brick Visual has evolved into a dynamic force now confidently operating among the industry’s major players.

 

Mihály Paseczki     –     Zsolt Simon     –     Péter Sárhidai     –     Christoph Moser   

 

Can’t wait to see what’s coming next – until then, be sure to check out Pulze’s website to explore their popular tools and solutions!

https://www.pulze.io/

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