What we do to keep ourselves fresh and motivated? We often emphasize how creativity, art and creation is essential for us and how we are constantly looking for inspiration and personal artistic growth. This attitude not only applies to our day to day work, but for our personal lives as well.
Artfully Communicating Architecture – Autodesk 3ds Max published an article and a case study about us and our workflows. You can find the whole article here. “We are communicating architecture – this is the simplest way to describe our mission and work. Just as communication takes many forms, we also use different tools and skills … Continued
Be part of our amazing, international team, as a 3D artist at Budapest, where grand architecture meets the coolest party scene of the region. Don’t hesitate to apply, wherever you live, we’ll help you to relocate.
We are jumping with joy and happiness, as we have won both the public and the jury voting at Architizer’s A+ Awards in the Rendering and Modelling category with our Geneva project still images.
A+ Awards and 3D Awards – the two awards we were nominated to recently and we can’t be any happier and prouder, as they are the most prestigious ones in the architectural visualization industry.
If you have ever felt lost in 3ds Max (haven’t we all?) Pulze Scene Manager is for you – developed by us.
A Brick Visualnál tavaly ősszel indítottuk el első építészeti vizualizáció képzésünket, a Brick Academy-t, kezdő 3D tervezők számára. A célunk, hogy a jelöltjeink 8 workshopon és köztük folyamatos, otthon elvégzendő feladatok során, személyes mentorok segítségével elsajátítsák az építészeti vizualizáció alapjait. Sikeres vizsgát tevő akadémistáinknak 3D tervezői pozíciót ajánlunk.
We have launched and finished the first Brick Academy, dedicated to emerging 3D artists and we are ready for the next rounds of the course.
Brick Visual started to use eye tracking to collect data on the perception of architectural visualizations, but how it helps the process of converting ideas into engaging imagery?
We have just released its interactive solutions website. We offer virtual and augmented reality services which can be experienced through our self developed demo app.
To ease the process of starting a new job, a new team, in a new neighborhood, or sometimes in a new country, we developed a set of gamified cards with spectacular and friendly design.
We have taken a big step in improving our services, and established an R&D department to make sure Brick is a flagship in the archviz industry from a technological aspect too.
5 years is an impressive milestone in a company’s history, and Brick Visual is no exception to that. A handful of young guys joint their forces exactly five years ago with a very strong vision, and started something that has become Brick Visual.
Brick Visual’s first post-production workshop. Check out what our artists created off duty.
A white render or a clay render is a very handy initial phase that shows the visual in its purest form. It is quick and informative and it gives a good understanding of the composition and the light set-up.
We have done lots of victorious competition visuals for architecture studios lately, and the time has come for us to enter that realm of competing as well.
Happy holidays to all of our client, partners and fans. See you next year!
Always growing, learning and sharing. 2016 was an inspiring year for us, when we visited conferences as speakers and as well as listeners.
It has been a long time since we last moved out of the office, and forgot about all the polygons and renderbuckets for a while. Also, as the Brick team had doubled since our last long escape, it was time to get to know each other outside of the office.
Check out our best public works in The Book, a portfolio dedicated to the most spectacular projects by Brick Visual.