Senior 3D Modeler
Join Brick Visual
Brick Visual is an international creative production studio that translates great ideas into high-end visual solutions. Founded in 2012, our business mindset, artistic approach and cutting-edge technology have established the brand as one of the most sought-after studios in the industry. We strive for excellence in applying the talents of our qualified artists, accelerating design processes and crafting powerful narratives. The most influential architecture firms, developers, creative agencies, design and production studios turn to us with confidence to elevate their great ideas.
Our team of nearly 100 professionals hails from almost 30 countries, producing groundbreaking work from our headquarters in Budapest and satellite offices in Cluj-Napoca, Verona and Porto.
We offer our employees an inspiring, well-equipped work environment along with a competitive salary. You will be part of a team of fellow modelers, assisting the image and animation production teams. We foster professional development by encouraging peer-to-peer coaching, giving and receiving feedback.
The 3D modelers we’re looking for to join our team in Budapest, will need the following skills and competencies:
Role overview
As an Architecture 3D modeler, you will be responsible for handling the pre-work, meaning the preparation of incoming architectural material from architects, like buildings, details and terrain. These need to be cleaned, optimized and arranged, materials applied, water and Forest elements placed, ending in a smooth and well-prepared base-file, ready for drafting.
You’ll also be in charge of creating correct, detailed, and visually appealing 3D models for various projects, be it architecture, furnishing or accessories etc.
All this will be done in collaboration with the Creative Directors and with the 3D artist team members, to ensure the seamless integration of models into the final product.
Key resposibilities
- Detail Enhancement: Sculpt and add intricate details to 3D scenes, such as details of streets, landscaping and buildings.
- Optimization: Optimize geometry to maintain performance and compatibility with downstream departments.
- Modeling: Create high-quality hard surface CG models based on briefs or reference materials.
- UV Mapping: Ensure consistent UV mapping for texture application.
- Texture Mapping: Facilitate the creation of high-quality photo-real texture maps.
- Collaboration: Work closely with Project Managers and Creative Directors to meet project requirements.
Technical skills and Qualifications required:
- Proficiency in 3dsMax, Forest Pack and Railclone.
- Modeling skills in other software (e.g. Blender, Unreal, Rhino) is a plus.
- Understanding of architecture, the sizes and scale of common architectural elements like streets, bike lanes, sidewalks, benches, railings, mullions, etc.
- Knowledge of physically based rendering (PBR) principles.
Creative Skills:
- Eye for proportions, silhouette, and gesture.
- Attention to detail in all aspects of modeling, while keeping the scenes optimised.
- Ability to create clean topology and efficient UV layouts.
Interpersonal Skills:
- Intermediate level English: no certificate is required, but you should be able to express yourself and understand others in a professional setting.
- Effective communication and collaboration within a team.
- Adaptability to project requirements and feedback.
Experience and Portfolio:
- A strong portfolio demonstrating your modeling skills, attention to detail, and ability to create compelling 3D models, assets and environments.
The examples should highlight your previous work done in architecture specifically.
Please note, that a relocation to Budapest is required to fill this position: we don’t offer remote work opportunities, as our consciously crafted workflows require full-time artists on location.
Although the final products created by our production consist of finely crafted artistic creations, through animations and still images, the pre-work and modeling part, however well aided by some artistic skills, will not require the modeler to participate in actual image or animation creation. Thus, if your aspirations as a 3D modeler or a 3D artist is the creation of high-end architectural visualizations, then please note, that this role offered, in the process of production, will not contain these elements of the creative process.
But our door is open to experienced modelers to get in touch and join our team!
We look forward to your application!